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Security, Video Games,

Security Explained: Game Launchers & System Privilege

Over the past few weeks and months, we’ve noticed an increase in the demand for launcher security, on both sides. This is because we’ve worked on more game launcher and installers security projects than ever before. So, there’s no better time than to explain why this increase is happening. And why you should get on board before hackers get ahead. ...
16 September 2021
Security, Video Games,

Security Explained: Mobile Threats

At Cyrex, we love debunking myths, clearing up misconceptions, and ironing out misunderstandings. One such issue is the idea that mobile is somehow more secure than any other device. A bit like the misconception that anti-cheat is enough security, which we’ve discussed previously, this is untrue. Mobile is no less secure than any other device we use. So, let’s discuss ...
2 September 2021
Security, Load Testing, Video Games,

Load vs Stress Testing: Expect the Unexpected

At Cyrex, we like to break down the complexities and keep things simple. We’ve noticed that with the rising use of load testing services, there is some confusion. What is load testing? Isn’t it just another word for stress testing? Now, we’ve talked about load testing before. When we initially announced our load testing solutions and when we released our ...
26 August 2021
Security, Video Games,

The Implications of Crossplay

We are always happy to see the expansion of the gaming industry, crossplay is often called for. Cross-platform play or crossplay means more accessibility, more reach, and greater numbers of players engaging without barriers and limitations. But it is not all positives, there are downsides to expanding the realms of gaming. As consoles dip into one another, there isn’t really ...
19 August 2021
Security, Video Games,

Cyrex Hacking Roundup: August

The world of cybersecurity is always moving, there is a constant back and forth between the hacking collectives and the security systems in place to stop them. For those interested in the cybersecurity world, we thought it could be helpful to take some of the bigger hacks that have happened recently and elaborate on them. It can be difficult to ...
5 August 2021
Video Games, Security,

Webinar Catchup: Art of Online Game Hacking

Recently, our COO and Co-Founder, Mathieu Huysman, held a webinar discussing the ins and outs of online game hacking. In case you missed it, you can find the archived stream below. Otherwise, we thought it would be good to summarise and revisit some key points our expert ethical hacker and cybersecurity specialist touched on. Why do people hack? This is ...
15 July 2021
Video Games, Security,

Gaming Industry Plagued by Hackers

With the recent and very public attacks on several high-profile game companies, we felt it was time to address the topic. There is a worrying lack of modernity in the security of the gaming industry. We have talked about why the games industry would be targeted by hackers. And for many years we have warned that these attacks will only ...
8 July 2021
Blockchain, Security, Video Games,

NFTs & Blockchain in the Gaming Industry

With our previous work on games and applications based on the blockchain, we thought it would be good to talk about it! With their growing popularity, let’s dive into blockchain, NFTs, and smart contracts. We’ll talk about what they are, why they’re trending, and the security measures to consider in this evolving digital marketplace. If you’d like to learn more ...
1 July 2021
Security, Video Games,

Security Explained: Eyes-on Oculus

With VR headsets becoming more and more available, our engineers decided to see what the security is like on the Oculus systems. Back when we started hacking and conducting penetration tests, things were much easier. Nobody knew about security, nobody took it seriously. With the rise of VR popularity, we wanted to make sure this mentality hadn’t maintained across several ...
24 June 2021
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