Cyrex partnered with Avalanche Studios Group to deliver high-scale load testing for Call of the Wild: The Angler, validating backend performance, matchmaking, and UDP-based gameplay for stable online co-op launch.
Call of the Wild: The Angler expands Avalanche’s immersive outdoor universe with online co-op multiplayer for up to 12 players. While the experience centers on exploration and realism, the technical foundation relies on stable backend services and responsive gameplay networking.
For Avalanche’s Expansive Worlds division, the inclusion of online multiplayer introduced new scalability considerations:
Even in a slower-paced genre like fishing, networking instability can disrupt immersion. Avalanche required validation that core online systems would remain stable under real-world player load before release.
Cyrex conducted structured load testing across backend and gameplay services using Cyrex Swarm, our headless load simulation platform.
Rather than relying on full client instances, Swarm simulates player behavior at the network level. This allows for large-scale concurrency testing without hardware constraints.
Our engagement focused on simulating realistic player flows across critical systems, including:
By replicating player connection sequences and multiplayer interactions, we evaluated how backend services responded under increasing load conditions.
Cyrex Swarm integrates directly with Unreal Engine and custom networking services, enabling realistic simulation of gameplay-level communication.
This allowed us to:
Load simulations were structured to surface degradation points before players could encounter them in production.
“Cyrex has quickly become an important partner to Avalanche Studios Group. Most recently, they’ve supported our efforts to scale up the multiplayer capabilities of our Apex engine, which greatly benefits several of our live service games. The Cyrex team delivers quality, flexibility, and are a pleasure to work with.”
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